Game Dev

Godot Kotlin

Old
  • Kotlin Native Binding for Godot .

    • Only for Godot 3.2.

    • This state will not change in the near foreseeable future. The Kotlin Native performance is not where it needs to be to make this binding efficient. Currently, the build times are incredibly slow due to the lack of incremental build support in Kotlin Native. Also, the runtime performance is much slower than GDScript in many cases.